Fabian's Journal
Aug. 20, 2005
Boss sent my brother and I on another "task". Maybe this time we can make enough to get out of this town for good.

Seems we were put in charge of a group of adventures that had the misfortune of looking like they could do what the boss wanted. They were "arrested" and "convinced" to work for the boss.

The one who does not wear armor call himself a monk of some sort. He has elvish ancestry, calls names himself Thoth. He seems to be looking for someone. Money and treasure do not seem to be of interest to him, yet he stays with the party for some reason. He could easily slip away as he seems to move almost as unseen as my brother, yet he seems to be loyal to the group, although he seems to have no strong ties with anybody in the party. He can be counted on in a fight, and does not run easily, although he doesn't wear armor or carry many weapons (have only seen him fight with his fists, and a wooden staff.) All he has so far is a sliver arm band, an everburning torch, a jewel encrusted statue, and a staff we found. He is mainly just carrying the arm band, torch, and the statue. The only thing he seems to have any interest for yet is that silly stick we found. He is somewhat strange, but can be counted on when the chips are down. I think we might be able to become friends.

Next there was a half-elven Cleric, called herself Feril. She talks a lot about being strong and being a warrior. She seems to lack a bit in the warrior area though. She talks about being a warrior, but does not seem ready to step up for a fight, however she does not seem to run either. I can't complain because she did heal me. Seems like she will be usefully in a fight and for healing after a fight, but I don't know if I would call her a fighter.

Next was little gnome with a heck of a big name. Mendanook or something like that. I use the name monkeyboy as he is about the size of a human child, and he goes around with a monkey. He seems to have some arcane skills, but does not carry a spellbook like a mage. I felt that he was going to be useless, but between his magical abilities, and his knowledge, and the fact that it seem he and his monkey can tell what the other one is feeling, he has proved to be one of the most valuable additions to the part. Although not a fighter, he know a lot about the items we have found so far. He has proven his worth more than once. I though he would be the first one we would burry, but he seems quite nimble and very useful.

Last was a elf ranger. She seems good addition to the party, but very quiet. She is an able fighter with weapon and sword, but does not have much to say to anybody in the party. She does her part well, but does it with as little conversation as possible. She does not seem to shun us as much as just seems to not have much to say to us. Also she seems to have strange preoccupation with doing in goblins.

After visiting with Allustan and getting some general information, I tried to see if he had any extra information that could help us. He took my gold piece but told me nothing. The old man asked for us to bring back information to him, but he will not get accurate information from me.

After gathering up our stuff, we headed to the "Whispering Carian" We entered it and started exploring it. The wall seemed to have been scared and drawn on over the years, probably kids and wanders who spent the night in the cave - but the damage did not seem to go further than the sunlight extended into the structure.

First we found a 4 way intersection, the right path dead ended into a pile of rubble. The left path had some weird device in the floor. The gnome started to show his worth here by reading some of the weird symbols on it and finding it was some sort of teleportion device in the past but it would seem it was now broken beyond use.

We continued in and came upon another 4 way. The ranger(Zamora), Thoth, and I went down the right branch, while the others went down the left branch. The other group found an interesting painting that made the room they were in look like it branched out to a bunch of colored passageways. We, however, found a small hole that Thoth decided to go down. He barely got in when I heard a muffled grunt, a loud Thunk, and a yelp. I pulled him back out by his leg and a wolf came out snapping at his face. The wolf had taken a hard hit across his face, but all that Thoth had in his hand was a torch, and it was undamaged. He must of hit it with is hands, but I cannot for the life of me see how how he could do that much damage with his hands. The three of us took a swing at the wolf as it came out, but failed to hit it. It lunged at Thoth, but some how he managed to wiggle himself away from the wolf's jaws. A second wolf came out of the hole and I took a swing that cut through both wolves. A third wolf came up that we all swung at, but Thoth took down with his hands.

The noise raised by the wolves got the other group over to us, As I cleaned my sword, Gorm and Thoth went into the hole to check out what was beyond. They found a silver bracelet (which the gnome found later to have no magic), an indigo latnern, and marble finger. We talked some about the painting they found, and decide to move down the main path again.

As we looked down the path, we noticed a green light. The pathway was covered with spider webs, that were quickly removed with a torch. We entered the room to find looked just like the pantings that was found by the other group. The green lantern was light up, and the other paths had torches that we light up also, along with the indigo torch we set up. The red lantern was missing but we had them all light up. A quick run back reveled that nothing had happened at the teleport piece in the floor.

In the middle of the room was a marble tomb, with a carving of a humanoid creature. It was missing a finger, that Gorm found, and we place it back in place, the other hand was clenched. Gorm noticed that the tomb looked like it might be trapped, so we decided to leave it unopened for now. We also noticed an arrow pointing to a lantern. Since nothing happened, I turned the tomb in a clockwise direction, and it moved. It was pointing at the Yellow lantern, and a stone cylinder came up. After some discussion, Thoth got impatient and walked into the cylinder. After a bit of panic we found out he was OK and found out a way to send the cylinder back up, we all went down, with the monkey in the room to let us know if anything happens.

At the bottom of the cylinder Gorm slid under a slab blocking our way. Some others tried to join him but it seemed that they were not as agile as my brother. So we got together (the ranger, the monk, the cleric and I) and pushed. The gnome stood back and watched. The slab moved, but there was a click (a trap my brother failed to notice). The room behind us started to fill with a gas, and the gnome pushed us all down the hallway. The gas filled the room we were in, but did not follow down.

We stated to explore the hallway. along the path were 6 alcoves, on each side of the walls, in one we found a floating eyeball of some sorts. Gorm took a swing and missed it, and Thoth smashed it with his hands again. With the threat gone, we continued down the pathway.

Again we came to branch, Gorm, Feril and I took the right branch, while the others went left. On the floor in front of us we found a brown mold looking substance. It was very cold, and caused us to have to back up. Feril threw a bag of burning substance at it and grew bigger, hurting Gorm and myself slightly. We back away and went down the left branch with others.

Down the left branch the other had found a smashed body. The ranger found a lever that lifted the stone that had crushed the body. The ranger gave the armor to the Cleric, which did not matter much to me as I as it was full chain and I already had a chain shirt. We later found that the armor was magicial. I might claim this as mine as the boss said my brother and I could have first pick of the treasures found. My brother found the trap that had killed the wearer of the chain mail, and we were able to avoid it, behind where the body was, Gorm found 2 sticks and a pair of goggle. Gorm seemed to be very excited on finding the goggles. The Gnome found out one of the sticks called up an invisible servant, the other he was unsure of.

Next Thoth, ever in the lead, entered a room across from the smashed body. It was a stone workshop of some kind, and he found some sort of stone that he touched. When he did, it made a sort of living stone monster, we all rushed forward to defend Thoth, but it did not seem to attack. It spoke some sort of language we did not understand, but as we backed off it seemed to calm down, we found a loop around to the other side of the cold moss. On the way there we found an privy that had not been used in some time. We decided we needed some benches from the workroom to see if we could make them into path over the moss.

Upon reentering the room and lifting up the bench, the stone monster attacked. We didn't want to kill it, but had to defend ourselves, and we quickly did it in. We got the benches, made a path over the moss and explored the room on the other side. The moss had grown over some of the beds, but we could tell there was nothing there. The gnome got interested on the bed on the far side of the room, without moss, and with a carving of one of those weird creatures over it. He tied a rope to himself, gave the other end to Thoth and I and said if he did not say anything, to pull him back at on a count of 20. He fell asleep as he laid down, and he did not respond to us, so we pulled him back. He woke up and seemed to have on ill effects.

We then went back into the workroom. The monk found a very nice staff that he took interest in. I also lifted up the stand that the stone creature came from and carried it back to the elevator as not even the gnome knew what sort of metal it was, and it was a lot of it. It might be worth something. The gas had gone and we were able to go back up.

Once we got back up, we decided to turn the tomb again. It turned as before, but there was a rumbling sound and the cylinder fell in with a crash. Then up out of the hole came a fountain of beetles and and a creature that looked like a eyeball with spider legs. I stood my ground while my idiot brother hollered for me to attack them, The eyeball spider was taken down with bows at range. The gnome tried to throw some alchemist's fire on the beetles, but missed by a mile. He used the unknown wand on them, when seemed to send some sort of sound at them that seemed to damage them. But they advanced on him to quickly, and he retreated up the stairs. I swung my sword at the beatles but it did no real damage to them. My brother, the brave soul he is, turned tail and ran leaving the bugs to swarm over the top of me, causing some damage to me. I quickly ran back, as the others prepared flaming oil and threw on the bugs. This seemed to work so as I ran backwards I threw a pint of oil at them that caused the last of them to burn up. The cleric used her abilities to heal my wounds.

Now we prepare to see what is down the hole that the cylinder left.